How it works
Agree your house rules, toss the coin, and let the phone keep count. This scorer follows your real match; the players decide the calls on the field.
Name both teams, choose players per side and set the over limit before the toss. The scorer supports two innings: the first side sets a score, then the other side chases it. Agree on one tip one hand, last man stands and LBW before play. The selected rules appear with the scorecard, so a new player can check the agreement.
Tap the number of runs after a completed ball. Out records a wicket and a legal delivery; Wide adds a run without using a legal ball. Six legal deliveries complete an over. Undo removes the last recorded action, including an accidental transition into the chase. At the innings break, confirm the score before handing batting over to the other team.
Set the phone where everyone can see the score without blocking the game. Use nicknames so the next person knows whose turn it is. Before the first round, agree on the target, what counts as a point and which house rules apply. A scorekeeper records decisions made by your group; it cannot decide whether a catch, call or guess was fair.
Take a moment after each turn to read the new total aloud. If someone spots a mistake, correct it before starting the next turn. Keep one person in charge of the phone at a time so two taps do not record the same event twice. Pass the phone carefully and keep drinks away from it.
Your session is saved in this browser on this phone. Locking the screen or briefly switching apps does not end a saved match. Return using the same browser to continue. Private browsing, clearing website data or changing phones can remove the score sheet, so share a final copy if your group wants to keep it.
Open the page online once and wait for it to finish loading before heading somewhere without a signal. The visited helper can then reopen offline on the same browser. WhatsApp still needs a connection to send the message. A share button prepares text for you to check; nothing is posted to a group automatically.
Before you begin
Does a wide use a ball?
No. It adds one run and leaves the legal-ball count unchanged.
Can I correct a mistaken tap?
Use Undo immediately. You can also undo the action that ended an innings.
How does a chase finish?
The second side wins when it passes the first score. Otherwise the over or wicket limit determines the result.
Who decides a disputed dismissal?
Your players do. Agree on house rules before the toss; the phone only records the call.
- Name the teams, choose players and overs, then toss.
- Tap the runs, Out or Wide after each ball. Undo fixes the last action.
- Start the chase after the break and share the final scorecard.
Read the rules in Khel Kitab →
Privacy, offline play and saved sessions
Names, chits and score sheets stay in this browser. Clear the tool session when your group is done. Visit the tool once online and let it finish loading to use it offline later. Your browser may clear saved data; an online reload restores the tool, but cannot recover an erased local score sheet.
The share button opens WhatsApp with a text preview. You decide who receives it.