Pakran Pakrai khelne ka tarika aur rules
Pakran Pakrai 3 se 12 khilariyon ka chasing game hai jismein halka tag aglay catcher ki baari banata hai.
Mukhtasar usool
- Pakran Pakrai mein ek catcher hota hai aur baqi saaf boundary ke andar bachte hain.
- Pakran Pakrai mein bazu, kandhay ya upper back ka halka touch tag hai.
- Pakran Pakrai ki is shakal mein kapray pakarna, dhakka aur jism se raasta rokna mana hai.
- Pakran Pakrai ke is format mein naya catcher 5 tak gin kar restart karta hai.
- Pakran Pakrai mein Ruko sunte hi sab khel rok dete hain.
- Pakran Pakrai ke bunyadi game mein points aur safe home zaroori nahin.
| Khilari | 3 to 12 |
|---|---|
| Samaan | Khuli jagah; chalk ya naram boundary markers |
| Waqt | Taqreeban 10 to 20 minute |
| Umar | 5 saal ya zyada, baron ki nigrani mein |
| Doosre naam | Pakram pakrai · Tag |
chai.games Khel Kitab team · Aakhri tarmeem:
Pakran Pakrai mein ek khilari baqi sab ke peechhay jata hai aur halka touch karke apni baari badalta hai. 3 se 12 dost khel sakte hain. Yeh aasaan ghar ka format hai; adday, naam aur role badalne ke local tareeqay pehle tay karein.
Maidan aur stop ka lafz
Band park, school ground ya traffic se alag sehan chunein. Chalk ya naram markers se sab ko nazar aane wali had banayein. Jagah itni bari na ho ke catcher ko har baar bohat lambi sprint karni pare. Darwazay, gariyan aur sakht rukawatein bahar rakhein, khaas taur par driveway ke qareeb.
Sab ke saath boundary ka chakkar lagayein aur waiting area dikhayein. Ruko jaisa ek stop word tay karein; sunte hi sab tham jayein. Girne, joota khulne ya kisi ke break maangne par khel pehle rukna chahiye. Ghari sirf timed turns ke liye hai, aam game baghair samaan chal jata hai.
Pehli baari aur munasib touch
Toss ya volunteer se pehla catcher chunein. Bazu, kandhay ya upper back par halka touch sikhayein. Kalai, baal ya kapra pakarne ki zaroorat nahin. Ek bara ya samajhdar saathi qareebi calls aur waqt dekh sakta hai. Jo bacha daurna na chahe woh caller ya timekeeper bane, phir walking round mein aaye.
Hamari tajweez mein foran tag-back se bachne ke liye 5 ki ginti hai. Naya catcher haath utha kar naam bataye aur buland awaaz mein ginay. Is waqfay mein puranay catcher ko foran chhoo kar baari wapas nahin di jati. Sab ek hi restart sunein; khamosh andazay se shuru na hon.
Boundary, tag aur aam jhagrey
Qareeb se guzar jana touch nahin, aur sirf pakar liya kehne se role nahin badalta. Kai bachay paas hon to tagged shakhs ka naam bhi kahein. Touch par ikhtilaf ho to us chhotay chase ko saaf jagah se replay karein. Behas ke saath daurna aur ghalat fehmi paida karta hai.
Koi had paar kare to pause karke usay kinaray par layein. Starter rule mein woh agla catcher banta hai; pehli ghalti se bahar rakhay qadam par warning de sakte hain. Yeh sab ko pehle batayein. Ek hi bacha baar baar pakra jaye to speed kam karein ya helper ke saath khelne dein.
Baghair points aur timed score
Aam round mein winner zaroori nahin; role badalna hi game hai. Sab ek baar starting catcher ban jayein to break ho sakta hai. Pani aur thakan dekh kar rukain; sirf muqarrar minute poore karne ke liye khel na kheenchein. Umar aur duration yahan planning ke andazay hain.
Score chahiye to alag format mein har catcher ko barabar 1 minute dein aur mukhtalif tagged log ginain. Sara 2 baar aur Ali 1 baar tag hon to 2 alag runners hain, 3 nahin. Is variant mein catcher apni poori timed baari kare; har tag par role badalne wala aam format saath na milayein.
Ghar ke farq aur online Toss
Kam jagah ya mukhtalif raftaar walay group mein sab walk karein, catcher bhi. Daurne par pehli warning rakhna aasaan hai. Optional safe adda mein 5-count tak ruk sakte hain, phir nikalna hoga. Adda khula ho; seerhi, sarak ka kinara aur oonchi deewar safe spot na banayein.
Lahore ya Karachi ke naam par ek permanent adda rule na maan lein; group ka format pehle batayein. Aakhri lamhay mein do logon ke beech ghusne ke bajaye khaali raasta jaldi chunein aur samne dekhein. Touch pasand na ho to no-contact activity dein. Online Toss se pehli baari chunein aur kids games mein agla khel dekhein.
Khelne ka tarika
- Runners boundary mein phail jayein aur catcher beech se start ki call sune.
- Catcher paas aakar halka tag kare aur zaroorat ho to naam bataye.
- Tagged khilari haath utha kar naya role bataye aur 5 tak ginay.
- Boundary ya unclear touch ka masla pause karke hal karein, phir restart dein.
- Kuch turns ke baad aaram karein aur naye shakhs ko shuru karne ka mauqa dein.
Aam sawal
Kam az kam kitne log chahiye?
3 se workable chhota game ban jata hai. Yahan 3 to 12 ki tajweez hai, magar mehfooz jagah zyada aham hai.
Kya pakar kar rokna hota hai?
Nahin. Halka touch kaafi hai. Kapra, baal ya kalai pakarna takleef de sakta hai.
Foran tag-back kar sakte hain?
Sirf agar group ne woh rule chuna ho. Yahan nayi baari samajhne ke liye 5-count restart hai.
Kya safe home hamesha hota hai?
Nahin. Pehle baghair home khelein. Timed adda tab laayein jab sab uski had samjhein.
Winner kaise chunein?
Winner zaroori nahin. Score chahiye to equal time dein aur pehle batayein ke kaun se tags count honge.
Online khelo
Pehla catcher chuneinGroup ka agla khel dekheinHawalay
Is rehnuma ka hawala: chai.games، Pakran Pakrai khelne ka tarika aur rules (https://chai.games/roman/khel-kitab/pakran-pakrai).